Through following the work of interaction designers at three San Francisco consultancies, my dissertation asks: What do interaction designers make, and how do they make it?
“Human-centered design is an approach to innovation in which user research drives design decisions by providing an understanding of end users. In practice, different people, teams, or even companies manage each step of the design process, making communication of user research results a critical activity. Based on an empirical study of...
I’m teaching the School of Information’s UX research class in spring 2013. Syllabus here.
Guest lecture, Expressive Motion in Art and Design, a graduate class in UC Berkeley’s Architecture dept.
Goodman, E. 2012. How I Learned to Stop Worrying and Love the Deliverable. interactions, September/October 2012.
Goodman, E. and Vertesi, J. 2012. Design For X?: Distribution Choices and Ethical Design. In Proc. CHI EA ’12: 81–90.
Keynote. Industrial Design Society of America conference, 2011
Goodman, E. 2011. Handwaving and the Real Work of Design. interactions, 18(4): 40 – 44.
Goodman, E. and Rosner, D. 2011. From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’ In Proc. CHI ’11: 2257-2266.
Goodman, E., Stolterman, E., and Wakkary, R. 2011. Understanding interaction design practices. In Proc. CHI ‘11: 1061-1070.
Talk, Data & Cities Conference, Stamen Design, San Francisco – 2011
In 2010, I co-organized City Centered, a free, three-day festival of locative media and urban community in San Francisco. The event included demonstrations and installations in the Tenderloin district, a symposium in the Mission district and community training workshops. The art festival, which I co-curated, included contributions from MIT’s Senseable Cities Lab and Stamen Design....