Greenscreen: urban green space, sensors, and information visualization
personal media, geodata, and tourism (see below for some recent papers)
technologies of physical fitness
and other research in technologies of health and wellness, including research for Intel's mobile clinical assistant
Familiar Stranger
Anxiety, Comfort, and Play in Public Spaces (with Eric Paulos)
August 2008 Participating in Values in Design, a workshop at Santa Clara University.
July 2008 spoke on gardening and sketching at Sketching in Hardware 08, a conference on prototyping.
June 2007 At Yahoo! Research for the summer intern with Elizabeth Churchill.
April 2007 CHI 2007 panelist: The I in CHI
March 2007 Spoke at the School of Information's Information and Services Design symposium.
November 2005 Forbes: Networked Art
May 2005 Spirit Magazine: Random Acts of Technology
November 2004 Salon: Urban renewal, the wireless way
June 2004 Receiver: Our emerging urban computing landscape: Familiar Strangers
Churchill, E. and Goodman, E. (In)visible partners: people, algorithms, and business models in online dating. In Proc. Ethnographic Praxis in Industry Conference (EPIC). Wiley-Blackwell (2008). In press.
Churchill, E. and Goodman, E. Mapchat: conversing in place. CHI Extended Abstracts 2008: 3165-3170.
Goodman, E. and Churchill, E. After the Match: Mobility and Online Dating. In Proc. Designing the User Experience (DUX) 2007.
Paulos, E., Honicky, R.J., and Goodman, E. Sensing Atmosphere. Workshop on Sensing on Everyday Mobile Phones in Support of Participatory Research, ACM SenSys 2007.
It's not easy seeing green: imaging urban parks within neighborhoods, a position paper for Imaging the City: Exploring the Practices & Technologies of Representing the Urban Environment in Human-Computer Interaction a workshop at CHI 2007.
Community in Mashups: The Case of Personal Geodata (with Andrea Moed), a position paper for Web Mash-ups and CSCW: Opportunities and Issues, a workshop at the 20th ACM Conference on Computer Supported Cooperative Work. Banff, Alberta, Canada. 04-08 November, 2006.
Destination Services: Tourist Media and Networked Places UCB iSchool Report 2007-004, February 2007.
"Seeing Fit: Visualizing physical activity in context" work-in-progress at CHI 2006.
"Asphalt Games: Enacting Place Through Locative Media" in Leonardo Electronic Arts Almanac: Locative Media, MIT Press July 2006
"Measuring, monitoring, and motivating exercise: Ubiquitous computing to support fitness", a workshop at Ubicomp 2005
"Digital Street Game: Location-Based Game as Research Probe", poster at Ubicomp 2004.
"FIASCO: Game interface for location-based play", poster at DIS 2004.
Familiar Stranger research documentation and paper, a long paper CHI 2004
Learning from a Fiasco: Design in Conversation with Social Science Research, a workshop position paper at CHI 2004
Fiasco: Location-based, physical gameplay with a digital interface a workshop position paper at Pervasive 2004
The Sensing Beds, a workshop position paper at Ubicomp 2003
UC Berkeley School of Information: Needs and Usability Assessment Fall 2007, Fall 2008
SITEspecific: wireless networks and urban art practice also as seen in Leonardo Electronic Arts Almanac: Locative Media, MIT Press July 2006