interaction design

March 14, 2014 | Teaching interaction design performance skills | IDEO SF

I’ll be talking with interaction designers at IDEO’s SF office about interaction design and performance. Here’s a brief blurb: What makes some interaction design projects go so smoothly, and some…not? Drawing from ethnographic observation at three design consultancies in San Francisco, Elizabeth Goodman will argue that physical performance activities are central to successful projects, from...

The Decay of Digital Things

With Andrew Lovett-Barron and Maryanna Rogers, I’ll be teaching a pop-up studio workshop called “The Decay of Digital Things” at Stanford’s d.school this May. Using examples from iPhone operating systems to aged and eccentric artificial intelligences, we’ll make speculative prototypes exploring future deaths and afterlifes for computational objects.    
Delivering Design: Performance and Materiality in Professional Interaction Design

Delivering Design: Performance and Materiality in Professional Interaction Design

Interaction design is the definition of digital behavior, from desktop software and mobile applications to components of appliances, automobiles, and even biomedical devices. Where architects plan buildings, graphic designers make visual compositions, and industrial designers give form to three-dimensional objects, interaction designers define the digital components of products and services. These include websites, mobile applications,...

January, 2013 | Design and Emotion Society kickoff | Gotomedia, San Francisco

We held a successful kickoff meeting for the new Bay Area Design and Emotion Society chapter at Gotomedia in San Francisco. Thanks to all who attended!
Design practice ethnography

Design practice ethnography

Through following the work of interaction designers at three San Francisco consultancies, my dissertation asks: What do interaction designers make, and how do they make it? Download the dissertation (PDF)
September 9, 2012 | Thinking, Watching, and Drawing Motion | UC Berkeley Dept of Architecture

September 9, 2012 | Thinking, Watching, and Drawing Motion | UC Berkeley Dept of Architecture

I’m giving a guest lecture at Expressive Motion in Art and Design, a graduate class in UC Berkeley’s Architecture dept. Featured image excerpted from Louis Kahn’s map of traffic flow in Philadelphia. From Alison Smithson (ed.), Team 10 Primer (The MIT Press: Cambridge, 1968), p. 53.

How I learned to stop worrying and love the deliverable

Goodman, E. 2012. How I Learned to Stop Worrying and Love the Deliverable. interactions, September/October 2012.

Design For X?: Distribution Choices and Ethical Design

Goodman, E. and Vertesi, J. 2012. Design For X?: Distribution Choices and Ethical Design. In Proc. CHI EA ’12: 81–90.
From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’

From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’

Goodman, E. and Rosner, D. 2011. From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’ In Proc. CHI ’11: 2257-2266.

Understanding interaction design practices

Goodman, E., Stolterman, E., and Wakkary, R. 2011. Understanding interaction design practices. In Proc. CHI ‘11: 1061-1070.

Data as process

Talk, Data & Cities Conference, Stamen Design, San Francisco – 2011
Opinion Space

Opinion Space

Opinion Space will harness the power of connection technologies to provide a unique forum for international dialogue. This is…an opportunity to extend our engagement beyond the halls of government directly to the people of the world. U.S. Secretary of State Hillary Clinton 2010 Opinion Space is an online platform designed to promote more nuanced dialogue...