Thinking, Watching, and Drawing Motion
Guest lecture, Expressive Motion in Art and Design, a graduate class in UC Berkeley’s Architecture dept.
City Centered: A festival of locative media and urban community
In 2010, I co-organized City Centered, a free, three-day festival of locative media and urban community in San Francisco. The event included demonstrations and installations in the Tenderloin district, a symposium in the Mission district and community training workshops. The art festival, which I co-curated, included contributions from MIT’s Senseable Cities Lab and Stamen Design....
Mapchat: conversing in place
Churchill, E., Goodman, E., and O’Sullivan, J. 2008. MapChat: conversing in place. In CHI ’08 EA: 3165-3170.
Destination Services: Tourist Media and Networked Places
Goodman, E. 2007. Destination Services: Tourist Media and Networked Places. UCB I School Report 2007-004, UC Berkeley.
games and play / human-computer interaction / interaction design / journal article / maps and place / publications
Asphalt Games: Enacting Place Through Locative Media
Chang, M. and Goodman, E. 2006. Asphalt Games: Enacting Place Through Locative Media. Leonardo Electronic Arts Almanac: Locative Media, MIT Press.
FIASCO: Game interface for location-based play
Chang, M. and Goodman, E. 2004. FIASCO: Game interface for location-based play. In Proc. DIS EA ’04: 329–332
conference paper / data and visualization / games and play / human-computer interaction / interaction design / maps and place / publications / urban computing
The Familiar Stranger: Anxiety, Comfort, and Play in Public Places
Paulos, E. and Goodman, E. 2004. The Familiar Stranger: Anxiety, Comfort, and Play in Public Places. In Proc. CHI ’04: 223-230.
