publications
Delivering Design: Performance and Materiality in Professional Interaction Design

Delivering Design: Performance and Materiality in Professional Interaction Design

Interaction design is the definition of digital behavior, from desktop software and mobile applications to components of appliances, automobiles, and even biomedical devices. Where architects plan buildings, graphic designers make visual compositions, and industrial designers give form to three-dimensional objects, interaction designers define the digital components of products and services. These include websites, mobile applications,...
Communicating Actionable User Research

Communicating Actionable User Research

            “Human-centered design is an approach to innovation in which user research drives design decisions by providing an understanding of end users. In practice, different people, teams, or even companies manage each step of the design process, making communication of user research results a critical activity.  Based on an empirical study of...

How I learned to stop worrying and love the deliverable

Goodman, E. 2012. How I Learned to Stop Worrying and Love the Deliverable. interactions, September/October 2012.
Observing the User Experience, 2nd edition

Observing the User Experience, 2nd edition

Design For X?: Distribution Choices and Ethical Design

Goodman, E. and Vertesi, J. 2012. Design For X?: Distribution Choices and Ethical Design. In Proc. CHI EA ’12: 81–90.

Handwaving and the real work of design

Goodman, E. 2011. Handwaving and the Real Work of Design. interactions, 18(4): 40 – 44.
From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’

From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’

Goodman, E. and Rosner, D. 2011. From Garments to Gardens: Negotiating Material Relationships Online and ‘By Hand.’ In Proc. CHI ’11: 2257-2266.

Understanding interaction design practices

Goodman, E., Stolterman, E., and Wakkary, R. 2011. Understanding interaction design practices. In Proc. CHI ‘11: 1061-1070.

HCI, communities and politics

DiSalvo, C., Light, A., Hirsch, T., Le Dantec, C.A., Goodman, E.  and Hill, K. 2010. HCI, communities and politics. In Proc CHI EA ’10: 3151-3154.

Three Environmental Discourses in HCI.

Goodman, E. 2009. Three Environmental Discourses in HCI. In Proc. CHI EA ’09: 2535-2544.
Mapchat: conversing in place

Mapchat: conversing in place

Churchill, E., Goodman, E., and O’Sullivan, J. 2008. MapChat: conversing in place. In CHI ’08 EA: 3165-3170.
(In)visible partners: people, algorithms, and business models in online dating

(In)visible partners: people, algorithms, and business models in online dating

Churchill, E. and Goodman, E. 2008. (In)visible partners: people, algorithms, and business models in online dating. In Proc. Ethnographic Praxis in Industry Conference ’08. Wiley-Blackwell.