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July 27, 2008

Sketching in Hardware Day 3: Tod Kurt

Good hardware APIs

what makes a good hardware API

why is the Basic Stamp so hard? it's unclear what you do to it - you need to buy all those other bits in order to even get started

Arduino: has a USB port, and holes - people know how to use holes, you stick something in!

another good hardware API:
I2C connectors on Wii
Todd made his own connector to an Arduino
it's actually easy to interface
Wii MotionPlus 2-axis accelerometer for $15!

started thinking about this while making BlinkM - how to make an augmented LED that would fit perfectly into standard prototyping setups?

the benefits of .1'' spacing

MaxM - ultrabright
LinkM - productivized Arduino to make hooking up lights EVEN easier and less scary for non-engineers

USB not on Rails
turns out there are a bunch of problems with the original USB-HID idea
instead, use USB Communication Device Class (CDC)!
no drivers needed
it's simple, but maybe too simple (like serial)

generative shapes with laser cutters
Sketchup + SVG plugin to make patterns for containers

create "least possible" BlinkM deployment tool with connectors already attached for coin battery
adapter board so LED can be swapped in and out

Posted by egoodman at July 27, 2008 9:07 AM


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