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July 27, 2008
Sketching in Hardware Day 3: David Merrill
The manipulative is the message
embodied media
the narrowing of experience through windows-mouse interface
how can computers leverage our physical-world skills in a way that is generalizable
siftables
- using existing physical gestures: tilting, swirling, pouring, moving closer
- sense physical motion
- display color graphics
- sense neighbors in close proximity
- communicate wirelessly with a computer: standalone or interface to a desktop
software: programming a distributed system
- distributed code/algorithms: robust, enables emergent behavior - but difficult to author complex coordinated bheavior
- centralized control: easier to author, but can be brittle
- so siftables combines both
software: events
- both single events (in a single siftable) and topology changes (a cluster of units, like pouring color from one to another)
interaction paradigm: embodied media rather than "physical cursor"
Sensor Network User Interfaces
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- irst idea: interface to a sensor network
- but can we create an interface from a sensor network - so that interaction with nodes creates interface?
- sensor networks are just barely becoming usable, but lots of opportunity for them
- self-contained/powered mobile nodes! coordinated behavior!
- lots of architecture problems are being solved - graceful degredation, localization, code change
the problem: how do we lower the barrier to entry?
- what is the Flash for sensor network infrastructure? what is the Arduino for sensor network infrastructure?
- Sun SPOTS, SquidBee, XBee
wish-list
- dead-simple mesh networking
- foundation: discovery, position, action,
- higher-level: global, distributed behaviors, easily see what is talking to what -- discoverability
Posted by egoodman at July 27, 2008 10:13 AM
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