Smart Healing Environments
design, art, craft, science: making creativity
things that think, spaces that sense, places that play
teaching: patient room of the future
- field observations - looking for workarounds
- care cart: locating clinical work in one rollable cart
- patient family interface
- patient interactive communication and learning system: touchscreen by bed controls information center
- full room open house to demonstrate
- pervasive asthma monitoring system
- nosocomial infection control through behavior modification
- rehabilitation exercises
a lab for making things
- importance of making things
- where would Leonardo da Vinci take classes today? need synthesis
- programming is design, in the sense of design as making representations, and programming as the creation of representations
conversation
are hospitals really interested in adoption?










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