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themes
1) progress / innovation is not always where or what you think it is -- and does not
is it necessary to project yourself into the future? is it necessary to do it? who are you to say what the futures of other people should be?
2) uneven development
tensions, ambiguities and contradicts are constitutive of technologies
3) whether and how children today are different today than we were
going beyond "digital native" rhetoric
4) what kinds of enabling techniques let people be creative in their own ways, over time?
what's new:
children have new developmental challenges to face
1) share-ism: a predilection for sharing before working things out on their own
2) border-crossing: moving between worlds
drawing from Douglas Repetto: stepping back as an educator; being humble; having no fixed idea (about what is a robot)
In contradiction to the discourse of the grand evangelizers, who create environments for other people to design in. This is difficult without acknowledging that you are the god and creator of those environments. Vs making spaces for people to meet to do things they wouldn't otherwise do. Sometimes more like theater. These may be the best holding structures to allow people to be makers themselves, and not just monkeying around environments or having to endorse discourses by "those who know better."


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